Infrared Cat Peace3 Turn 10

Turns: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67

Peace3 Top 7 of turn 10 which ran on 23:00:10 Fri May 12 2006

 # lt  Race          Pop   dlt    Ind   dlt   eInd   dlt  tech  dlt   #  dlt
 1   0 race_3       1989   147   1681   180   1758   172  6.03 0.41  17   0
 2   0 Elementals   1928   143   1662   176   1729   167  4.60 0.00  51   0
 3   0 NSF_Hobbit   1934   159   1355   175   1500   171  4.80 0.00  42   1
 4   0 race_7       1705   134   1269    56   1378    76  5.00 0.00  49  15
 5   0 race_2       1871   102   1066    20   1267    41  4.10 0.02  38   1
 6   0 Gem          1808   191   1058    34   1246    73  4.13 0.03  32   2
 7   0 race_4          0     0      0     0      0     0  4.20 0.00   0   0

Map

Peace3
Players: 7
Schedule: Turns 1-25 23:00 Monday, Tuesday, Wednesday, Thursday and Friday
Turns 26+ 23:00 Monday and Thursday
Homeworlds: 1000
Distance Between Races: 50 LY
Development Planets: 25 @ 25 LY
Stuff Planets: 25 per player.
Full Bombing: No spoils of war. Bombed planets become uninhabited.
Pax Galactica: Races cannot declare war until the beginning of turn 31.
Highlander: There can be only one! No alliance victory.

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Peace3 Turn 10
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Last modified 16 April 2006
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