Infrared Cat Tabby Turn 0

Game Complete: Hall of Fame

Turns: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55

Tabby Top 12 of turn 0 which ran on 18:45:35 Thu Jul 22 2004

 # lt  Race          Pop   dlt    Ind   dlt   eInd   dlt  tech  dlt   #  dlt
 1   0 race_1       1750     0   1750     0   1750     0  5.00 0.00   3   0
 2   0 race_2       1750     0   1750     0   1750     0  5.00 0.00   3   0
 3   0 race_3       1750     0   1750     0   1750     0  5.00 0.00   3   0
 4   0 race_4       1750     0   1750     0   1750     0  5.00 0.00   3   0
 5   0 race_5       1750     0   1750     0   1750     0  5.00 0.00   3   0
 6   0 race_6       1750     0   1750     0   1750     0  5.00 0.00   3   0
 7   0 race_7       1750     0   1750     0   1750     0  5.00 0.00   3   0
 8   0 race_8       1750     0   1750     0   1750     0  5.00 0.00   3   0
 9   0 race_9       1750     0   1750     0   1750     0  5.00 0.00   3   0
10   0 race_10      1750     0   1750     0   1750     0  5.00 0.00   3   0
11   0 race_11      1750     0   1750     0   1750     0  5.00 0.00   3   0
12   0 race_12      1750     0   1750     0   1750     0  5.00 0.00   3   0

Map

Tabby
Orders Time Limit: 72 hours per turn (minimum 1 turn every 3 days)
Players: 12
Homeworlds: 1000, 500, 250 @ 30 LY
Development Planets: 6 @ 10 LY
Stuff Planets: 5 per player
Highlander: There can be only one! No alliance victory.
Notes: Beginning Cargo Tech 2!
Created 22 July 2004.

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Tabby Turn 0
http://galaxy.gesserit.net/Tabby/
Last modified 21 February 2005
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