Infrared Cat Tabby Turn 8

Game Complete: Hall of Fame

Turns: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55

Tabby Top 12 of turn 8 which ran on 15:00:06 Thu Aug 19 2004

 # lt  Race          Pop   dlt    Ind   dlt   eInd   dlt  tech  dlt   #  dlt
 1   0 MikleMs      2958   210   2852   168   2879   179  5.66 0.08  10   2
 2   1 Vladolator   2953   198   2369   108   2515   130  5.10 0.00  14  -1
 3  -1 Shadows      2618    43   2472    72   2508    65  5.00 0.00   9   0
 4   0 Elementals   2994   222   2242   167   2430   180  6.30 0.35  19   0
 5   0 Tribbles     3094   250   2034    90   2299   130  6.63 0.00  13   2
 6   3 Lassandreo   2977   221   2004   153   2248   170  6.90 0.30  11   0
 7  -1 Klackens     2997   220   1938    63   2203   102  6.50 0.00  10   0
 8   0 ThunderCat   2978   221   1929    64   2191   103  6.75 0.00  14   0
 9  -2 race_1       2955   219   1924    51   2182    93  7.00 0.20  10   0
10   0 ChaccaCor    2951   219   1899    58   2162    98  5.90 0.05  11   0
11   0 hubris        401   -55     45   -83    134   -76  5.45 0.02   9  -1
12   0 Tiger_Tail      0     0      0     0      0     0  5.00 0.00   0   0

Map

Tabby
Orders Time Limit: 72 hours per turn (minimum 1 turn every 3 days)
Players: 12
Homeworlds: 1000, 500, 250 @ 30 LY
Development Planets: 6 @ 10 LY
Stuff Planets: 5 per player
Highlander: There can be only one! No alliance victory.
Notes: Beginning Cargo Tech 2!
Created 22 July 2004.

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Tabby Turn 8
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Last modified 21 February 2005
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