Infrared Cat Peace2 Turn 11

Game Complete: Hall of Fame

Turns: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73

Peace2 Top 10 of turn 11 which ran on 11:00:04 Mon Mar 06 2006

 # lt  Race          Pop   dlt    Ind   dlt   eInd   dlt  tech  dlt   #  dlt
 1   1 race_9       2140   159   2054   170   2076   167  4.64 0.22  49   1
 2  -1 MikleMs      2011    66   1992    85   1997    80  4.80 0.00   5   2
 3   0 Shadows      2158   160   1889   213   1956   200  5.42 0.14  23   0
 4   2 race_10      2095   157   1674   287   1779   255  4.80 0.00  59   0
 5  -1 Anarky       2044    77   1678   117   1769   107  5.00 0.00  21   0
 6  -1 Cylons       2065   153   1514   103   1652   115  5.78 0.18  73   5
 7   1 Hippies      2079   202   1408   203   1576   203  5.64 0.27  43   1
 8  -1 ZommerLand   2114   151   1261    70   1474    90  5.20 0.20  26   3
 9   0 Saxons       2034   165   1272    68   1463    92  5.20 0.20  40   2
10   0 Warlock_Em   1898   154   1066    19   1274    53  5.08 0.02  83   4

Map

Peace2
Players: 10
Schedule: Turns 1-25 23:00 Monday, Tuesday, Wednesday, Thursday and Friday
Turns 26+ 23:00 Monday and Thursday
Homeworlds: 1000
Distance Between Races: 50 LY
Development Planets: 25 @ 25 LY
Stuff Planets: 25 per player.
Full Bombing: No spoils of war. Bombed planets become uninhabited.
Pax Galactica: Races cannot declare war until the beginning of turn 31.
Highlander: There can be only one! No alliance victory.
Notes: Started February 6, 2006

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Peace2 Turn 11
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Last modified 03 November 2007
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