Infrared Cat Peace2 Turn 3

Game Complete: Hall of Fame

Turns: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73

Peace2 Top 10 of turn 3 which ran on 11:00:03 Fri Feb 10 2006

 # lt  Race          Pop   dlt    Ind   dlt   eInd   dlt  tech  dlt   #  dlt
 1   5 Shadows      1166    95   1015    15   1053    35  4.00 0.00  23  10
 2   0 Hippies      1166    86   1000     0   1042    22  4.21 0.21  21  11
 3   2 race_9       1152    81   1003     3   1040    22  4.00 0.00  24  14
 4   6 MikleMs      1160   160   1000     0   1040    40  4.00 0.00   2   1
 5   2 race_10      1123    53   1003     3   1033    16  4.20 0.20  18   9
 6  -3 ZommerLand   1103    24   1003     3   1028     9  4.00 0.00  10   0
 7  -3 Saxons       1097    25   1003     3   1027     9  4.60 0.20  11   1
 8  -7 Anarky       1086     6   1003     3   1024     4  4.00 0.00  21   0
 9  -1 Cylons       1092    92   1000     0   1023    23  4.40 0.40  15  14
10  -1 race_2       1000     0   1000     0   1000     0  4.00 0.00   1   0

Map

Peace2
Players: 10
Schedule: Turns 1-25 23:00 Monday, Tuesday, Wednesday, Thursday and Friday
Turns 26+ 23:00 Monday and Thursday
Homeworlds: 1000
Distance Between Races: 50 LY
Development Planets: 25 @ 25 LY
Stuff Planets: 25 per player.
Full Bombing: No spoils of war. Bombed planets become uninhabited.
Pax Galactica: Races cannot declare war until the beginning of turn 31.
Highlander: There can be only one! No alliance victory.
Notes: Started February 6, 2006

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Peace2 Turn 3
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Last modified 03 November 2007
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