Infrared Cat Asteroids Turn 10

Game Complete: Hall of Fame

Turns: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68

Asteroids Top 11 of turn 10 which ran on 23:00:03 Fri Nov 04 2005

 # lt  Race          Pop   dlt    Ind   dlt   eInd   dlt  tech  dlt   #  dlt
 1   0 Dung_Beetl   2266    72   1537    84   1719    81  5.37 0.18  10   0
 2   0 Elementals   1980    38   1497    49   1618    46  5.39 0.17   8   0
 3   0 race_8       1794    13   1337    21   1451    19  4.64 0.21   7   0
 4   0 SpaceInvad   1710     0   1342    10   1434     7  5.90 0.25   6   0
 5   1 Supremes     1647    67   1338    21   1415    33  5.60 0.20   5   1
 6   1 Cala         1670    48   1322    21   1409    28  4.05 0.00   5   0
 7   1 SpaceMarin   1660    86   1322    16   1406    33  4.40 0.00   7  -1
 8   1 Anarky       1645    60   1317    18   1399    29  4.85 0.00   5   1
 9  -4 Shadows      1387     0   1387     0   1387     0  4.55 0.28   3   0
10   0 RHCP         1182    95   1000     0   1046    24  4.40 0.00   4   1
11   0 race_3          0     0      0     0      0     0  4.25 0.00   0   0

Map

Asteroids
Schedule: Turns Monday, Wednesday, Friday 23:00
Players: 11
Homeworlds: 1000, 250
Distance Between Races: 30 ly
Development Planets: none
Stuff Planets: 5 per player
Asteroid Planets: 15 per player
Highlander: There can be only one! No alliance victory.
Full Bombing: No spoils of war. Bombed planets are reduced to 0 population and 0 industry.
Notes: Asteroids are size 0 planets that cannot be colonized.

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Asteroids Turn 10
http://galaxy.gesserit.net/Asteroids/
Last modified 06 May 2006
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