Infrared Cat Asteroids Turn 13

Game Complete: Hall of Fame

Turns: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68

Asteroids Top 11 of turn 13 which ran on 23:00:02 Fri Nov 11 2005

 # lt  Race          Pop   dlt    Ind   dlt   eInd   dlt  tech  dlt   #  dlt
 1   1 Elementals   2370   329   1735    94   1894   153  5.99 0.20  10   2
 2  -1 Dung_Beetl   2544   198   1671    75   1889   106  5.82 0.00  10   1
 3   1 Supremes     1699   -46   1498    56   1548    30  6.25 0.25   5  -1
 4  -1 race_8       1872   -39   1424    33   1536    15  4.67 0.01   7   0
 5   0 SpaceInvad   1821    25   1432    35   1529    32  6.36 0.01   6   0
 6   0 SpaceMarin   1826    24   1421    38   1522    34  4.40 0.00   8   0
 7   0 Anarky       1840    65   1406    40   1514    47  5.25 0.00   6   1
 8   0 Cala         1685     6   1388    31   1462    25  4.05 0.00   5   0
 9   0 Shadows      1387     0   1387     0   1387     0  5.39 0.28   3   0
10   0 RHCP         1216    16   1000     0   1054     4  4.80 0.40   3   0
11   0 race_3          0     0      0     0      0     0  4.25 0.00   0   0

Map

Asteroids
Schedule: Turns Monday, Wednesday, Friday 23:00
Players: 11
Homeworlds: 1000, 250
Distance Between Races: 30 ly
Development Planets: none
Stuff Planets: 5 per player
Asteroid Planets: 15 per player
Highlander: There can be only one! No alliance victory.
Full Bombing: No spoils of war. Bombed planets are reduced to 0 population and 0 industry.
Notes: Asteroids are size 0 planets that cannot be colonized.

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Asteroids Turn 13
http://galaxy.gesserit.net/Asteroids/
Last modified 06 May 2006
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