Infrared Cat Asteroids Turn 12

Game Complete: Hall of Fame

Turns: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68

Asteroids Top 11 of turn 12 which ran on 23:00:04 Wed Nov 09 2005

 # lt  Race          Pop   dlt    Ind   dlt   eInd   dlt  tech  dlt   #  dlt
 1   0 Dung_Beetl   2345     7   1596   -21   1784   -14  5.82 0.27   9  -1
 2   0 Elementals   2041     9   1640    78   1740    61  5.79 0.20   8   0
 3   0 race_8       1911   103   1391    29   1521    47  4.66 0.01   7   0
 4   1 Supremes     1745    22   1442    56   1518    48  6.00 0.20   6   0
 5  -1 SpaceInvad   1797     7   1397    31   1497    25  6.36 0.21   6   0
 6   0 SpaceMarin   1802    29   1383    35   1488    33  4.40 0.00   8   0
 7   0 Anarky       1775    65   1366    25   1468    35  5.25 0.20   5  -1
 8   0 Cala         1679     3   1357     9   1438     7  4.05 0.00   5   0
 9   0 Shadows      1387     0   1387     0   1387     0  5.11 0.28   3   0
10   0 RHCP         1200     4   1000    -0   1050     1  4.40 0.00   3  -1
11   0 race_3          0     0      0     0      0     0  4.25 0.00   0   0

Map

Asteroids
Schedule: Turns Monday, Wednesday, Friday 23:00
Players: 11
Homeworlds: 1000, 250
Distance Between Races: 30 ly
Development Planets: none
Stuff Planets: 5 per player
Asteroid Planets: 15 per player
Highlander: There can be only one! No alliance victory.
Full Bombing: No spoils of war. Bombed planets are reduced to 0 population and 0 industry.
Notes: Asteroids are size 0 planets that cannot be colonized.

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Asteroids Turn 12
http://galaxy.gesserit.net/Asteroids/
Last modified 06 May 2006
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