Infrared Cat Asteroids Turn 14

Game Complete: Hall of Fame

Turns: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68

Asteroids Top 11 of turn 14 which ran on 23:00:04 Mon Nov 14 2005

 # lt  Race          Pop   dlt    Ind   dlt   eInd   dlt  tech  dlt   #  dlt
 1   0 Elementals   2483   113   1783    48   1958    65  6.27 0.27  10   0
 2   0 Dung_Beetl   2678   134   1684    13   1933    43  5.82 0.00  10   0
 3   0 Supremes     1719    19   1556    59   1597    49  6.25 0.00   5   0
 4   2 SpaceMarin   1858    33   1469    48   1566    44  4.40 0.00   8   0
 5   2 Anarky       1844     5   1461    55   1557    42  5.25 0.00   6   0
 6  -1 SpaceInvad   1692  -129   1472    41   1527    -2  6.61 0.25   5  -1
 7   2 Shadows      1387     0   1387     0   1387     0  5.66 0.28   3   0
 8   0 Cala         1411  -274   1327   -61   1348  -114  4.07 0.02   3  -2
 9  -5 race_8       1672  -200   1201  -223   1319  -217  4.68 0.01   6  -1
10   0 RHCP         1251    35   1000     0   1063     9  4.80 0.00   3   0
11   0 race_3          0     0      0     0      0     0  4.25 0.00   0   0

Map

Asteroids
Schedule: Turns Monday, Wednesday, Friday 23:00
Players: 11
Homeworlds: 1000, 250
Distance Between Races: 30 ly
Development Planets: none
Stuff Planets: 5 per player
Asteroid Planets: 15 per player
Highlander: There can be only one! No alliance victory.
Full Bombing: No spoils of war. Bombed planets are reduced to 0 population and 0 industry.
Notes: Asteroids are size 0 planets that cannot be colonized.

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Asteroids Turn 14
http://galaxy.gesserit.net/Asteroids/
Last modified 06 May 2006
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